But it’s more easily ingested with a good gulp of hope that Bethesda will make TES6 a game to blow our minds, much like Skyrim did for many of us a decade ago. In short, knowing TES6 is potentially a half-decade away is a tough pill to swallow. But you can forgive a little bit of silver-lining thinking. This is all educated speculation on my part, as Microsoft and Bethesda haven’t spoken a lot about the deep nuance and practicalities of Redmond gobbling up ZeniMax Media and all its subsidiaries. The developer could even tap into Microsoft’s beta testing programs, and get keen communities of software enthusiasts to help test various parts of TES6. Just having access to Microsoft software expertise could help Bethesda gain a leg up in testing and debugging. Simply being close to two major gaming platforms and their engineers could help Bethesda ensure it gets the most out of Windows 10 and Xbox Series X for TES6. But it could also enable game features, such as a more advanced take on the invasion mechanics seen in the Dark Souls games. Microsoft’s Azure cloud infrastructure could help support development from a practical point of view. (Yes, we know you work at the General Goods store, Sigurd.) This might result in fewer guards spouting about a specific arrow-based injury that cut short their adventuring careers. The Redmond company has not only Xbox and Windows 10 under its belt, but also a huge amount of other tech.īethesda could tap Microsoft for AI tech to make the characters in TES6 feel more alive, rather than just virtual puppets on a string of set code. What’s also exciting about a longer development period is that Bethesda could look at properly exploring what it could do under Microsoft’s wing. With time and tech, TES6 could be a huge leap forward - even more so than Skyrim was over Oblivion. ![]() But Skyrim is a decade old, and that now shows. That’s not to say Skyrim feels static far from it. Speaking of the Witcher 3, CD Projekt Red’s world is smaller - think county, not country - but it's richly detailed, and feels so very alive. As much as I loved exploring Skyrim, I still wish it had a compelling plot like The Witcher 3 to give its many locations a little more meaning. Skyrim was a joy, but repetitive dialogue, a lackluster main campaign and identikit dungeons took the shine off a little. When The Elder Scrolls V: Skyrim came out, it gave people a whole country to explore, and we can expect Starfield to build. But it also means that the developer could be working on one of the most ambitious TES games yet. Open worlds are Bethesda’s specialty, but they take time to make. But I’m happy to wait for a game that will have Bethesda’s full attention.Īs mentioned, more time gives Bethesda the scope to squash bugs and refine TES6. Having to wait years to explore Blackrock or Hammerfall (two potential TES6 settings) stings. ![]() In a world ravaged by COVID-19 and political unrest, I am one one the many Elder Scrolls fans who’d like nothing more than to lose myself in a fantasy world from the comfort of my sofa or gaming PC.
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